Thursday, 26 March 2015

Oblivion


The reputation of a film can impact your view of it before you even see it. Sometimes that can be a negative - a film you may actually have enjoyed you go into picking up all the bad traits you've heard or been told - or it can have the complete opposite effect, where you expect it to be something and it actually goes far and above the negatives you were expecting. An extreme example would be Superman Returns, which everyone told me was complete rubbish, and I watched months later and really enjoyed. Oblivion had middling reviews and few people had good things to say about it, so I wasn't expecting much, and it far exceeded my expectations to actually be one of my favourite films of 2013. Re-watching it a year later with more neutral expectations and it still holds up well.

A good sci-fi film needs to have a few main ingredients - vision, ideas and execution. A great sci-fi film needs to have characters, focus and heart - just like any other great film. Oblivion is by no means perfect, and has a number of miscues and weak points, but it most certainly has vision, ideas to burn and is stunningly executed, and in Cruise and Riseborough two characters who are strong, empathetic and real. A little more focus and it could have been a truly great slice of sci-fi.

Only Joseph Kosinski's second feature film after Tron: Legacy, and based on his own graphic novel series, it shares many of Tron's strengths and weaknesses. He's a man with grand ideas and great vision, and the quality of his visual work on both films is in no small part due to his previous professional work in graphics and architecture. The design of buildings, equipment, vehicles are sleek but also not too futuristic to appear unrealistic, and the landscape is unbelievably lush, DoP Claudio Miranda really cutting through environments that are obviously earthly but all otherworldly. The setting really embodies the old cliche of becoming another character, and together with the two leads form an interesting love triangle, The Cruiser obsessed with the scorched earth he wants to be his home again, taken with the possibilities and potential, a man who wants to go back to go forward, and Riseborough's Victoria wanting to go forward by going back, back to humanities new home amongst the stars, the safe, the known.

And this is where Oblivion really thrives, a three hander between three completely disparate characters. Cruise is relatable, sympathetic, idealistic and optimistic, and he roams the wilds seeing everything with his own eyes. He doesn't need anything to be explained to him, both literally and figuratively. Cruise has his critics but he is undeniably a great actor and what could've been a generic role for any generic actor is lifted by his ability to be a mega-watt movie star and yet appear relatable on screen. Riseborough more than matches him, though Victoria couldn't be more different - stoic, unmoving, efficient but not unfeeling, sharp but not unkind. There is a paranoid streak that runs through her actions, a fierce loyalty to her companion and the mission, yet with a severe distrust of the unknown, and she is ultimately selfish.

But enough of the compliments, for now, because the film is more than just these two, unfortunately. Olga Kuyrilenko appears in ghostly memories to The Cruiser and feels like a personification of earths past. When she finally arrives in the most obvious twist her reality has far less personality than Cruise's true love, Planet Earth. Which is a shame as she's more than proven herself a fine actress and she ultimately feels miscast and its a weak role that requires little more than reflecting on time gone by and being taken along for the ride. That being said she does have an ethereal quality, and at times is sympathetic but also a little annoying and two dimensional.

She brings with her a number of really minor players who really add nothing to the story and could've provided a little more impetus and meaning to the narrative, Morgan Freeman the only one of note who basically plays Grand Master Exposition, though his history in 30 seconds lessons ensure the rest of the film never gets bogged down in unnecessary conversations, a means to an end. The overall storyline is solid, with a number of killer twists that even if you do see coming (I didn't) at least keep the film interesting, though there are a few questions that seem to go unanswered until after you've forgotten them. The ending is expansive and eye opening, and while a resolution also leaves more questions. To say any more would be serious spoiler alert territory, but it's well worth the surprise.

Something must be said for the weapons as well. Nothing rankles more in a film or video game when the weapons are weak. The entire purpose of a gun, laser, tank, rocket, whatever is to be visceral and powerful, whether thats a single shot in a drama or an onslaught in a war, and sci-fi's can be the biggest culprits with PEW-PEW laser pistols that have no real heft, and in Oblivion the guns are futuristic but powerful, they feel real and tactile with smoke billowing from barrels after shots. It makes the action sequences - of which there aren't many - have real impact. They're also deftly handled, if a little generic.

It has an ace soundtrack by a modern and lauded electronic outfit, it's grounded in understandable science and refuses to rely on jargon. All in all Oblivion is an intelligent and interesting piece of science fiction, which relies more on big ideas, stunning visuals and interesting character plays rather than whiz-bang smash-n-grab action sequences, which may seem a little boring to some, but give it time, let it breathe and underneath there is a quality film.

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Director: Joseph Kosinski

Featuring: Tom Cruise, Morgan Freeman, Andrea Riseborough, Olga Kurylenko

Sunday, 15 March 2015

Brick Mansions

Anybody who knows me knows I'm pretty forgiving when it comes to films. Even when a film isn't that great, I can still enjoy the ride, go with the flow, and 'enjoy it for what it is'. And then there's some films where it seems no-one involved has any clue as to actually 'what it is'.

There's fine lines between bad, really bad, and so-bad-it's-good films. Then occasionally the quality dips so far below so-bad-it's-good it becomes so bad it can't be real can it? And you're no longer laughing at it, but somehow with it, again. It's like watching a best friend's final major project, on a course they're already failing, in a subject they're useless at, but they love it anyway, so you're swept along and you support them regardless.

Really that's the only compliment I can give Brick Mansions, I'm legitimately entertained by how bad it is. Don't get me wrong, I'll never watch it again. But at times I let out a few giggles and some of the cliche ridden, expository 'this is what I'm thinking' dialogue and the more baffling and ridiculous plot moments made me chortle out loud. The honest truth of it though is it verges so severely on the parodic there is nothing - and I mean nothing - you can take seriously about it.

District B13 (Banlieue 13) was fine. It was watched because it featured the very en vogue godfathers of parkour, David Belle and Cyril Raffaelli, doing their business like a pair of French urban Jackie Chans. The premise was interesting, the filming tight and controlled and it 'was what it was', a French urban parkour actioner, no more no less. Brick Mansions is an entirely unnecessary American remake a decade after any interest has waned, and it just feels...pointless. In fact, if it serves any purpose at all it is to demonstrate the nonsensical reliance by "Hollywood" on remaking foreign language films based purely on the idea that an English speaking audience won't watch subtitles. And as if to really nail home the insensitivity of this whole notion the returning hero, David Belle, is regularly mocked by American characters for being French - not entirely unpardonable - and yet his entire dialogue is dubbed over with an American accent. Which is not only unpardonable but slightly racist. It makes no sense whatsoever.

Making sense appears to be so low down on the agenda it may as well stay home with a hot water bottle and cup of tea. The overall plot/storyline/sequence of events is so haphazard it's simultaneously simplistic and overly complicated; the acting is beyond bad; characters are ill defined and shallow, and their societal hierarchies are first, cliched, and then, weak; and every single line of dialogue is a description of a characters thoughts, actions or intents, and sometimes all three. Example: Paul Walker and David Belle meet in a van, then escape with the van. Each man wants the van for his own purpose. A fight ensues. During this fight Belle states "Wait, I need this van" (*punch punch kick*) Walker: "Are you trying to jack me?" (*kick punch kick*) Belle: "I need to use this van" (*kicky kicky*) Walker: "This is my van" (*punch kick*).

Just...what? At one point Walker talks to his (apparently ridiculously rich) Grandfather and explains "My whole life I've been chasing *enter bad guy name*. I'm this close to catching him and making him pay". We know this is to do with his cop father because of the 3 times he stared at different pictures of his father with close up misty eyes. We later meet a chief of police who Walker works for and who still feels the need to ask him why "this is personal". As his boss of any length of time at all surely this is standard information he should be aware of. It's like watching the entire film with an audio descriptive track turned on, or if someone forgot to format the scene descriptions and dialogue separately, so the actors just read anything on paper. In many respects it's unforgivable. In another, completely ridiculous respect, it's hilarious and totally appropriate. 

And then there's the characters themselves. Walker is an undercover cop. Fine. He's sent into the titular Brick Mansions to defuse a neutron bomb by the Mayor. THE MAYOR. What exactly is Walkers expertise that makes him so adept at diffusing NEUTRON BOMBS? WE never find out. RZA's big bad'un is a dope dealing badass, executing henchmen just because they smiled at the wrong time. Then he has a change of heart, gets wobbly when his leadership is threatened by his merc' team, then teams up with Walker to take on, you guessed it (or did you?) - the Mayor. Not before he recovers a Caribbean accent for the final ten minutes. It's preposterous nonsensical rubbish.

And if you expect some action to take your mind of all the nonsense it never really delivers. Belle is typically brilliant, but I can watch a ten year old BBC1 advert to see him run across rooftops. Walker delivers fight scenes like he knows it'll all get edited to make him look better, and unfortunately the editing catches him sweat-less and smiling far too often, and his scenes with Belle only serve to show up his deficiencies. And when the two female leads face off there's more focus on their limited clothing coverage and slow motion chain whipping than any believable choreography. Even their final moments are underplayed and largely ignored.

Which brings us to the end, where everyone becomes friends (except the Mayor) and drug dealers and cops live happily in a ghetto paradise. You really can't make this stuff up. 

Unfortunately someone did.

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Director: Camile Delamarre

Featuring: Paul Walker, RZA, David Belle